[CP2K:2164] Re: GUI, builders, Mol-mechanics
Teodoro Laino
teodor... at gmail.com
Tue Jul 21 18:19:38 UTC 2009
Dear Alexey,
compiling cp2k on cygwin is relatively straightforward.
I would recommend you to install first g95 ( www.g95.org). Then compile
BLAS/LAPACK
and last cp2k using this arch file:
----
CC = cc
CPP = cpp
FC = g95
LD = g95
AR = ar -r
CPPFLAGS = -C -D__G95 -D__FFTSG -traditional
FCFLAGS = -cpp -O2 -ffast-math
LDFLAGS = $(FCFLAGS)
LIBS = /cygdrive/c/Software/libs/lapack-lite-3.1.1/lapack_LINUX_g95.a \
/cygdrive/c/Software/libs/lapack-lite-3.1.1/blas_LINUX_g95.a
OBJECTS_ARCHITECTURE = machine_g95.o
----
It should be quite easy.
Teo
agilemolecule wrote:
> Hi,
>
> I was not be able to compile under cygwin.
> Could you be so kind to give the binary file?
>
>
>
>
> On Jul 20, 3:57 pm, Axel <akoh... at gmail.com> wrote:
>
>> On Jul 19, 4:49 pm, agilemolecule <agilem... at gmail.com> wrote:
>>
>>
>>> Hi Axel,
>>>
>>>> are you proposing that _you_ write an interface to cp2k?
>>>>
>>> Yes. Ascalaph Quantum is an interface to the PC GAMESS. I propose to
>>> write something similar for CP2K myself.
>>>
>> excellent! best of luck then.
>>
>> cheers,
>> axel.
>>
>>
>>
>>
>>> Best wishes,
>>> Alexey
>>>
> >
>
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