Discussion on cp2k-release-supported-features-wishlist
Axel
akoh... at gmail.com
Thu May 22 22:42:50 UTC 2008
On May 22, 5:21 am, ilya <ily... at gmail.com> wrote:
> > So as Axel said, we will be happy and appreciate every single
> > feedback there will be on this forum about the
> > topic "release", but at the very end will be the people directly
> > involved in the release to decide what they
> > want to do in terms of getting the best out of the box with the
> > available human power.
>
> I am sorry. It was just an example. I respect your work and of course
> it's up to developers to decide.
statements like this one are actually the most irritating.
people talk as if there is the god-like entity 'the developers'
and they are 'unworthy worms' that use the code. _everybody_ can
and _should_ contribute in his/her own way and in my personal
opinion this is actually an obligation (come on, you get something
you cannot do on your own for free). good ideas are always
welcome, discussions always help to clarify things (in one way
or another) but if you really want to get something done, you
have to help to make it happen, and this is the only way that
you can actually have some influence to get it done _your_ way.
so at the end of the day it all boils down to: put up, or shut up.
example: i (and others) have been asking for years to have a
cp2k release. everybody agreed (and agrees) that it is a good
idea, but until teo and i decided to push it, not much was moving.
i don't consider myself a cp2k developer (not by a far margin), but
i believe to know a bit about what "i am just a user"-type of
people expect and need and thus helping to manage a release seemed
to be a good way to contribute to the project. ...and all things
considered, it is rather selfish. there are a ton of good ideas
that could be implemented, that i am not able to. by taken away
load from people that _can_ implement them, i increase the chances
that those ideas will be realized.
so the best way to demonstrate your respect for the project is
to think about how you can contribute (talk is cheap). your tests
and questions to metadynamics are a very positive example and on
some level this makes you a developer as well (you got some bugs
fixed).
from there it is just a small step to writing a short summary of what
you found out about how to set up and verify MTD. if everybody
subscribed
here would do that we would have a draft for a user's and installation
guide in no time. not to mention how much that improves your karma
(yes, i've seen too many episodes of "my name is earl" recently).
cheers,
axel.
>
> Ilya.
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